Visual storyteller and worldbuilder with 12+ years crafting games, IPs, and narratives across studios, books, and personal universes.
Driven by clarity, depth, and purpose.
Both on the page and behind the scenes.
Co-Founder, Lead Artist. I had the pleasure to lead a small team of under 10 artists. I designed the entire visual foundation of the game. From characters and environments to UI, marketing assets, and narrative elements.
I led the full 3D character pipeline: sculpting, retopology, UV unwrapping and texturing. I Led both 2D and 3D teams, assisting them with active feedback and asset revisions. Ensured smooth communication channels.